...C4D中的MeshFusion(网格融合) VDBfusion作者 Tim Van Helsdingen 有感于Modo中强大建模功能MeshFusion(类似布尔,但能更进一步地自动保持4边面的布线),因此...
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This paper focuses on mesh fusion,a new developing research branch driven by the vigorously growing entertainment industry such as movie,TV and game.
多边形网格融合技术是因影视游戏等娱乐业蓬勃发展而驱动的一个新兴的研究课题。
参考来源 - 多边形网格融合·2,447,543篇论文数据,部分数据来源于NoteExpress
提出一种基于变分隐式曲面的网格融合新方法。
In this paper, a new montage mesh fusion method based on variational interpolating implicit surfaces is proposed.
针对网格中语义数据的按需访问问题,提出了基于本体的语义数据融合方法OSDF。
This paper deals with the semantic data access on demand in the grid environment and proposes a novel ontology-based semantic data fusion method named OSDF.
本文从连续图像出发,将二阶偏微分算子应用于影像函数,利用多重网格算子能得到近似影像的性质,得出一种多分辨影像分解的方法,经过图像重建过程得到融合影像。
Using the so-called approximation of image property by a multi-grid operator, we can derive a method of multi-resolution decomposition of the image, thus the fusion image is formed by reconstructing.
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