本文从语用的角度,结合认知语法的理论一可及性理论,通过英汉两种语言中大量生活语言的实例,深入研究两种语言中的回指现象。
Following the perspective of pragmatics and cognitive theory-accessibility theory, it gives a deep analysis of anaphora phenomena existing in two languages by illustrating a large amount of examples.
结合飞行器掠海飞行仿真的实际需要,深入研究了PC机平台上大量三维海浪场数据的产生方法和显示方法。
Considering the practical need of the simulation of flight over the ocean, the generating and the dynamic displaying method of large-scale three-dimensional ocean waves on PC are deep reached.
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