失误导致游戏中的无名小子在可悲的神志丧失中慢慢死去,让游戏同时产生了战栗和黑色幽默的气氛。
Mistakes result in the game's nameless boy expiring in sad little deaths that generate the game's simultaneously chilling and darkly humorous tone.
病人直到断气之前很长一段时间几乎都是保持清醒的,只有在长时间神志清晰的情况下间断性地短暂失去意识。最后丧失知觉陷入昏迷和休克,直至死亡。
The patient remains conscious almost to the end, with only brief intervals of unconsciousness occurring between long lucid periods before lapsing into a coma followed by death.
人在精神方面受到了最可怕的打击时,往往会丧失神志。
People are the most terrible blow in the spirit, tend to lose consciousness.
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