这种学习可以使用神经网络或者支持向量机,不过用决策树也可以实现类似的功能。
This sort of learning could take place with neural networks or support vector machines, but another approach is to use decision trees.
介绍如何用神经网络进行动作设计、用遗传算法进行避障、用决策树进行决策的快速产生。
The paper gives the methods of the action design using ANN, avoiding the obstacles using EA and making decision using decision-tree.
也许用决策树来学习如何在丛林中勘查是非常愚蠢的,但用它们在餐馆中选取食物却非常合适。
It might be very silly to use decision trees for learning how to actually explore a jungle but very reasonable to use them for picking food at a restaurant.
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