但有些国家我不清楚。在那些国家里,幻想,逃避现实和网络是如此得紧张。
But I'm not aware of any other nation where fantasy, escapism and the cyber world have fused with such intensity.
那些曾经依靠物理媒介(出版物及软件公司)或是现实和网络都涉及的实体,都正在转向纯粹的在线领域。
Entities that used to either rely on physical media (publications and software houses) or combined the real and online worlds, are making the leap to be purely online.
沉迷于网络游戏的人可能很难区分现实和幻想。
People indulged in online games might have difficulty telling the difference between reality and fantasy.
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