本文主要研究大规模虚拟战场环境中海洋场景的建模和实时绘制关键技术。
This paper mostly studies the key modeling and real-time rendering technology of ocean scene in large-scale virtual battlefield environment.
一个概念艺术片制作一个史诗般的科幻环境场景,3d油画或三维城市建模,特效镜头?给自己一个提升!
Making an epic science-fiction environment scene for a concept art piece, a 3d matte painting or modeling a 3d city for that VFX shot? Give yourself a boost!
虚拟环境漫游系统,传统上是采用计算机图形学原理建模来绘制虚拟场景。
Virtual environment walkthrough systems traditionally use computer graphics to model and render virtual environments.
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