实验对象玩一款电脑驾驶游戏,在游戏中,玩家必须避免撞上毫无征兆突然出现在路上的墙壁。
Subjects played a computerized driving game in which the player must avoid crashing into a wall that materializes, without warning, on the roadway.
机器人必须识别出不同场景中的玩家、条件和可能的结果。
A robot has to identify the players, conditions, and possible outcomes for various scenarios.
在游戏中,玩家必须回答有关琐碎细节的问题。
In the game players had to answer questions about unimportant details.
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