我们转头过去的对象约100公尺,试图得到它的一个画面,但它已经走了,在树上没有灯光,在天空中,或任何其他地方,我能找到。
We turned around about 100 yards past the object to try and get a picture of it but it was gone, no lights in the trees, in the sky, or anywhere else that I could find.
如果你不是被绘制调用所限制,那么批处理实际上使得性能更加糟糕,因为它减少了剔除的效率,并使得更多的对象受灯光影响!
If you are not bound by draw calls, then batching is actually worse for performance, as it makes culling less efficient and makes more objects affected by lights!
对象节点在场景中描述物体,例如角色部分,几何体物体,灯光和摄像机等等。
Object nodes represent objects in the scene, such as character parts, geometry objects, lights, cameras, and so on.
应用推荐