1987年,阿克塞尔·罗德通过设定一套系统拓展了这个电脑游戏。在系统里,有一小群程序玩家执行随机产生的“囚徒困境”策略。
In 1987, Axelrod extended the computerization of the game by setting up a system in which small populations of programs played randomly generated Prisoner's Dilemma strategies.
果公司(Apple Inc .)的App Store催生了大量新型的小作坊,这些软件开发商试图从能够下载到iPhone手机中的游戏和其它应用程序中获利。
Apple Inc. 's app Store has spawned a cottage industry of software developers trying to profit from games and other applications that people can download onto their iPhones.
一个修改游戏参数的小程序,和金山游侠差不多。
A revised parameters of small game procedures, and almost Jinshan drifter.
You can even implement your own versions of some of the most popular console games today for which I need another volunteer.
现在你就可以编写程序,把当下最流行的控制台小游戏,改造成自己的版本,现在我需要再上来一名志愿者。
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