本研究旨在探讨特定型语言障碍儿童在生活叙事和游戏叙事两种情境下动词使用情况。
The aim of this research was to investigate the use of verbs in narratives of children with Specific language impairment (SLI).
也许游戏的交互性特点在和故事和角色这样的叙事元素结合起来后,让玩家产生只有这种媒体能带来的特别感觉。
Maybe the interactive nature of video games can, when combined with narrative elements like story and character, evoke feelings in players in a way that is unique to the medium.
游戏给人的能力也许在好的叙事者手中能引起情感的共鸣。
Maybe the agency that games allow can, in the hands of the right storytellers, lead to empathy.
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