对于一个游戏来说,我想玩家每玩一次游戏所耗费的时间和游戏的挑战性非常重要。
I think it's important to have an idea of how long each play of the game should take, and how challenging it should be.
可能是有点越来越频繁了,比如说现在,我每玩一会拼字游戏就会休息一小会儿。
And maybe it's getting a little more frequent. Right now, for instance, I'm taking a little break for Blitz after every paragraph I write.
任天堂建议3ds玩家每玩三十分钟休息十分钟,或许这是个不错的点子,但玩家很可能会广泛忽略这个警告。
Nintendo advises 3ds users to take a ten-minute break every 30 minutes, which is probably not a bad idea, but its warning is likely to be widely ignored.
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