我能从不同的位置,每次游戏开始时产生一些敌人?
Can I generate Some enemies from different positions every time when the game Starts?
想象一下,如果在你刚开始玩这个游戏的时候,一个看不见的狙击手每次都把你打死,你会多么沮丧。
Imagine how frustrating this game would be if, just as you began to play it, an invisible sniper shot you dead every time.
每次我们出去吃饭,我的儿子和他的妻子总是忙于查看和回复电子邮件,而我的孙子总是玩网络游戏或给他的朋友发短信。
Every time we eat out, my son and his wife are always busy checking and replying to emails, while my grandson plays online games or texts his friends all the time.
And this is useful because if you're actually writing a program that's interactive or that you want to change overtime much like you would a game, hopefully, the game is not going to have the bad guys, for instance, always standing in the same place or the rocks or whatever it is falling from the sky in the same place 'cause it would very quickly become a very tedious game.
这是很有用的,因为如果,写一个交互的程序或者,希望每次游戏都不一样,我们希望,游戏中的坏人物,别老是站在同一个地方或者同一块石头上,或者从天空中同样的位置落下,因为这立刻会使游戏变得乏味。
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