根据模型的逼真度,可能也会生成许多业务逻辑。
Depending on the fidelity of the model, much of the business logic may be generated as well.
他是在游戏中使用三维图形的先驱,并预言说在不久的2001年,物理模型成为提高游戏逼真度的越发重要的手段。
He pioneered the use of three dimensional graphics in games, and predicted as long ago as 2001 that physics would become an increasingly important means to enhance realism still further.
在建立操纵负荷系统数学模型中,考虑人手皮肤动态即质量-弹簧-阻尼系统的影响,提高了模型的逼真度。
We build the mathematical model of a control loading system with the skin dynamics of human hands taken into consideration, which improves the fidelity of the models.
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