在将两个摄像机对同一坐标系(全局坐标系)标定的基础上,提出了距离数据及纹理的融合方法。
A new method for merge of range data and texture based on calibrating two cameras in a world coordinate system is proposed.
利用单应矩阵的特性及近距离的双目一致性约束进行标定。
Characteristic homography matrix and consistency constraints in close range are employed in this calibration.
特点是不用对摄像机进行标定,使用方便,算法简单,运算速度快,识别距离远。
The features of the approach are calibration-free camera, convenient to use, quick computing and far distance recognition.
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