针对人体模型在服装行业的应用,提出了一种基于曲面建模与多边形建模的混合人体建模方法。
In this paper, a virtual human modeling method based on curved-surface modeling and polygon modeling is presented for garment industry.
立体裁剪注重表现人体三维的立体性,而用立体裁剪手段生产出的服装品质高低与人体模型有着极重要的关系。
Solid cutting out pay attention to embody the solidity of three-dimension of body, and the quality of costume produced by solid cutting out has close relation with body model.
服装人体模型在立体裁剪中充当人体的替代品。
Costume body model is taken as the alternative of body in solid cutting out.
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