我们的道德准则是为早期时代设计的一般化概括。
Our canons of ethics are generalizations designed for an earlier era.
他从小玩pc游戏长大,有一个插卡式电视游戏机,错过了马里奥的大部分早期时代。
He grew up playing PC games, had a Colecovision, then missed most of the early Mario era.
尽管如此,音乐对人精神的影响还是和早期时代一模一样——为了使人类在情感(伤心或快乐)上引起共鸣。
Music has the power, even without words, to stir emotion. To evoke sadness or joy.
By the time we get to Woolf in the early part of the twentieth century, Milton has come to be associated with essentially all of these ways of thinking about power, however contradictory they are.
到了20世纪早期伍尔夫的那个时代,人们开始将弥尔顿与所有思考力量,的方式相联系,不管这些方式是多么互相矛盾。
I've given you the periods at the top of the chart: early Bronze Age; middle Bronze Age from about 2100 to 1550; we date the late Bronze age from about 1550 until 1200--the introduction of iron and the beginning of the Iron Age in 1200. Prior to that, the Bronze Age, which is divided into these three periods.
我在这个表格的顶端给你们列了一些时期:,早期青铜时代;中期青铜时代,从约公元前2100年到前1550年;,晚期青铜时代,从公元前1550年到前1200年,即铁器时代前页;,然后公元前1200年开始了铁器时代,在那以前,青铜时代分为那样三个时期。
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