数码工业界多年前就在视频游戏产业学到了一课,这一产业擅于打造与外界隔绝的密闭的电子环境。
One digital industry that learned this lesson long ago is the video-game sector, which excels at creating electronic environments hermetically sealed off from the outside world.
因此必须解决数码相机工作环境(恒温)。
It must address the digital camera work environment (thermostats).
本文试图分析他们在思想与手法、环境与文脉、材料、数码设计几个方面的差异并探求他们的建筑艺术特点。
The article attempts to analyse the difference in thinking and method, environment and context, material, digital design between them and explores the architecture art of them.
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