那么敏捷法对于设计有何帮助呢?
也许你已经有了一个设计流程,不过我还是建议你考虑“敏捷法”。
You might already have one. However, I would suggest that you consider the Agile approach.
他想做一个“敏捷游戏开发“,意味着你可以很快的构建出一个突法其想的基于他的社交网络上用户需求的MMO(大型多角色扮演游戏).
The company wants to do “agile game development”, meaning it will quickly build out massively multiplayer online (MMO) gaming worlds based on the whims and desires of users on their social network.
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