我们有一个标准双人间,有两张床。
在采纳敏捷之前,我们有一个标准的软件开发生命周期管理方法,总是倾向于过分预测和产生过多的预先设计和分析工件。
Since we were a standard SDLC shop before adopting agile, there was a constant temptation to over-predict and deliver too many forward looking design and analysis artifacts.
我们有一个不可想象的复杂系统,而只是最低标准的控制。
We have an incredibly complex system with only the most rudimentary controls.
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