早年暴雪曾为家用游戏机开发游戏。这并不是传统,这是设计理念所决定的,我们只想做对玩家来说最好的产品。
In the early years Blizzard made console games. It's not the heritage, it's the design decisions and what we think is best for our players.
即便是现在,作为一个比开始时规模大很多的产品团队,我们继续使用那个理念。
Even now as a product team - much, much bigger than it was when we started - we continue to use that philosophy.
我们在设计产品的时候也会把做好事的理念在里面。
The "Be good" concept also comes up when we design our products. We want them to have positive social effects.
应用推荐