如果你想在软件中创建有效的直接操作习惯用法,必须注意用足够精细而丰富的图形细节来绘制数据、对象、控件和光标。
If you want to create effective direct-manipulation idioms in your software, you must take care to render data, objects, controls, and cursors with a certain amount of rich graphic detail.
你可以稍微调整这种习惯用法,具有创造力的软件设计师总是不断探索,将更多的功能填满总是太小的屏幕。
You can vary this idiom quite a bit, and creative software designers are doing just that in the never-ending bid to cram more functions onto screens that are always too small.
当用户对习惯用法的喜好存在分歧时,软件设计时就必须提供两种习惯用法。
When the user population splits on preferred idioms, the software designers must offer both idioms.
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