并以当代媒体环境、学习者的变化、游戏的特性以及学习理论为基础论述了建构游戏化网络学习环境的必要性与可能性。
While literature review on media culture, Net generation, playing state, learning theories provide theoretic infrastructure to design playful learning environments.
无声的游戏提供了对事物的意义如何被嵌进记忆、被传播的探索,并揭露了在一个人工产品的建构者与读者之间的沟通议题。
The silent game allows exploration of how meaning gets embedded in, and conveyed through, form, and reveals issues of communication between builders and readers of an artifact.
服饰的文本化与符码能指的游戏,相关于身体的话语建构。
Costume text and game of signifier in costume, relate to discourse's construction of body.
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