基于控制论的基本思想,提出适应虚拟战场需求的虚拟实体对象行为模型ESCP。
ESCP, based on cybernetics, is brought forward to fit modeling the behavior of virtual CGF entity in virtual battlefield.
根据计算机生成兵力的特点提出了基于控制论的CGF实体对象行为模型ESCP的概念模型、形式化模型和结构模型。
Based on the characteristic of CGF, the thesis presents a behavior model of CGF entity named ESCP and its concept model, formalization model and construct model.
使用OCL更形式化地指定域模型中的业务规则和对象与组件的行为契约。
Use the OCL to more formally specify the business rules in the domain model and the behavior contracts for objects and components.
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