与复合型任务不同的是,每次只做一件事情.当你做这件事情的时候你要避免所有的干扰,摆脱其他不相干的习惯(比如想查查Email或者其他的习以为常的事情).坚持那一个任务,直到你完成它.这样它不会给你很大压力,也不会影响到你的精力.
Remove all distractions, resist any urge to check email or do some other habitual task like that while you’re doing the task at hand. Stick to that one task, until you’re done.
记住,在你主基地的防御菜单里只能建造它,所以它不会影响你造其他东西。
Remember, your foundry can only make Growth Accelerators in it's defence menu, so it won't block you from constructing anything else.
We figured out the mass is so tiny that it shouldn't really deflect them very much.
电子的质量这么小,对它基本不会产生影响。
It wouldn't make any difference to the outcome.
它不会给结果带来任何影响
You could take the food guide pyramid and make it the reverse of what it should be and you still end up with something that people really wouldn't see very much, kids don't learn about very much, it doesn't really affect many people, so you could say that it doesn't really matter.
如果你把食物金字塔彻底扭转成另一版本,也不会怎么样,反正人们也不会过多地去关注它,孩子们也不会学它,它并不会真的影响人们的生活,因此你可以说它无关紧要
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