...在前述的一些范畴里,包括:学科内容知识 (knowledge of content)、学习者与学习的知识(knowledge of learners and learning)、一般教学法知识(knowledge of general pedagogy)、课程知 识(knowledge of curriculum)、情境知识(knowledge of context)...
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角色扮演类教育游戏使学习者是在一个虚拟的教学环境中,通过完成一个个虚拟的任务,来学习隐含于任务中的知识与技能。
The educational Role-playing games guide learners to a virtual learning environment, complete one by one virtual task, learn the knowledge and skills that implicated in the mission.
这一方面是由于外语学习者对其目的语文化背景知识的缺乏,另一方面则是学习者母语文化与目的语文化之间的差异所引起的。
This is partly because of their lacking of cultural background knowledge for their target language and partly because of the differences between their target language and mother tongue.
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