清单 4 中的代码演示了如何将 FXG 皮肤用作自定义组件。 这种方法是首选的实现方法,因为 Flex 编译器能够优化 FXG 代码。
The example shown in Listing 4 demonstrates how you might use an FXG skin as a custom component: This is the preferred method of implementation because the Flex compiler optimizes the FXG code.
尽管细胞的数量非常惊人,但更了不起的是,这些细胞基本都知道如何各司其职——是变成皮肤还是骨骼,等等。
Even more amazing than the staggering number of cells, though, is the fact that, by and large, they all know what to do - whether to become skin or bone and so on.
这些毛囊无论如何是不会受到剃胡子的影响的只有当你的露在外面部分的毛发已经死了或者被剪掉了,皮肤下的毛囊决定毛发密度/颜色/生长率,但仍然完全不会受到你刮胡子或不刮胡子的影响。
Only the outer part of your hair that is already dead is getting cut. The follicles underneath that determine thickness/color/growth rate remain completely unaffected by your shaving or not shaving.
By taking cells from the skin, for example, or cells from your blood or cells from the bone marrow and keeping them alive in culture, we've been able to study how human cells work and learn a lot about the functioning of human organism.
举例来说,通过从人的皮肤,骨髓,或者血液中提取细胞,并在培养基中培养,就能研究人类细胞是如何工作的,并在一定程度上了解人类机体的功能
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