出去吃顿饭,到公园或海边游玩,真正地奖励他们一下,在最开始的阶段是尤其重要的。
Go out for a fun dinner, go to the park or beach, really reward them, especially in the beginning.
在这之后是游戏的分配阶段,负责分配的这个孩子会获得他和他的搭档在这项任务上花费的时间以及他们获得的积分奖励。
Afterward, in the distribution phase of the game, the dictator was given information about his or her partner's time spent on the task and the number of points that were collected.
如果一个用户是误闯进来的,那么把他们带到体验的反馈阶段更像是一种额外奖励而不是目标。
If a user stumbles on the website by mistake, then taking them all the way to the reaction stage of the experience becomes more of a bonus than a goal.
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