大规模战争是一个即时战略的战争类型的小游戏,玩家在里面扮演是一个侵略者的角色,玩家有自己各种类型的军队,步兵,坦克,飞机等等武器,然后以对垒的形式相互派兵攻击。
它反映了这样一个事实:在过去的几十年里,人们的总体生活水平有所提高,并且避免了大规模战争或经济匮乏等大规模社会创伤。
It reflected the fact that these decades saw a climb in general standards of living and avoidance of mass societal traumas like full-scale war or economic deprivation.
萨姆·古斯汀在《法国日报》上写道:“这场冲突可能将引发硅谷最有钱和最优势的公司之间的大规模战争。”
An Epic Clash of the Titans, writes Sam Gustin at Daily Finance: "the conflict could shape up to be a massive battle between two of Silicon Valley's richest and most powerful companies."
他不仅在脑中拥有控制一场大规模战争的所有要素,而且,更重要的是他能对于意想不到的变化作出迅速的反应。
He could not only hold all the elements of a vast battle in his mind but, more important, could also respond quickly when they shifted in unexpected ways.
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