一天12小时地面对电脑可能不太健康,但是对于我们大多数人而言——不论是不是《魔兽世界》的玩家——现代生活就是这个样子。
Spending 12 hours a day at a computer might be unhealthy, but for most of us – Warcraft players or not – this is how modern life works.
对于绝大多数人而言,完全不是这样。
对于大多数人而言,追忆往事是一种简单的旅行。
But the shifts in place and time, and in many I would say,throughout most human beings, there is a consciousness of both.
但是这会随着时间的推移和地点的变化而改变,而且就大多数而言,我要强调,绝大多数人,对这两者都会有一些意识
I think the conclusion is that Mill's theory that when a majority of people are asked what they would rather do, they will answer that they would rather engage in a higher pleasure.
我认为结论是,就穆勒的理论而言,当大多数人被问及他们的偏好时,他们都会说自己更愿意选择高级快乐。
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