论文侧重于对奥运经济冲击系统中动态对策特征的提取,建立基于多智能体的可计算模型。
This paper emphasizes particularly on distilling characters of dynamic game in the Olympic economic shock system and builds a computational model based on agents.
多智能体系统的智能体大都处在复杂、时变、信息动态不完备的环境中。
Agents in multi-agent system are always in complex, dynamic and not self-contained.
文章对智能体的特性进行了全面阐述,提出了一种新的、动态的基于多智能体的制造系统建模方法。
In this paper the primitive properties of agents are discussed and a new dynamic multi-agent based modeling approach for manufacturing system is proposed.
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