二维折射最优旅行时反演近地表模型方法。
A new statics inversion method with optimal refraction traveling time is studied.
地表模型显示在虚拟现实中有着广泛而重要的作用。
Terrain surface model display has wide ranged and important applications in the Virtual Reality.
新的阴影提出了基于工作流将周围的地表模型的VOP。
The new shading workflow will be presented based around the Surface Model VOP.
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