虽然这具有启发性,但却不是开发 portlet 的编程方法。
While this is instructive, it's not a pragmatic approach to developing portlets.
做这件事的一个方法当然会是建立启发性的设计思路。
One way to do this, of course, would be to build the suggested design idea.
触摸屏装置,方法,及带有启发性的确定操作命令的图形用户界面。
Touch screen device, method, and graphical user interface for determining commands by applying heuristics.
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