他们会穿上以最爱角色为原型打造的服装,然后去挨家挨户去敲门。
They will garb themselves in garments inspired by their favorite characters and go knocking on doors.
进入用户经验的领域,您希望以有目标的角色的形式捕获到用户原型。
Entering the field of the User eXperience, you want to capture User archetypes in the form of Personas that have Goals.
然后,我将讨论 HTML 原型在 Tapestry 开发中的角色,并解释在编写 Tapestry 组件之前需要具备的元素。
Next, I'll discuss the role of the HTML prototype in Tapestry development and explain the elements you'll need to have in place before you begin coding Tapestry components.
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