“增大化现实”技术与虚拟现实相比仍是一个不够成熟的领域,虚拟现实已经以各种形式进入技术主流,如计算机游戏、网络虚拟世界、基于计算机动画的电影以及计算机特效。
Ar is still an immature field compared with virtual reality, which has now entered the mainstream in the form of video games, online virtual worlds and computer-animated films and special effects.
我一直对《魔鬼克星》的特效都很推崇,也即是说,这些特效是将实际的道具与叠加动画以及少许的泥人动画进行了杂糅而成的。
I have always been a fan of the effects in Ghostbusters, which is to say the mix of physical props with superimposed animation and a dash of claymation.
“增大化现实”技术与虚拟现实相比仍是一个不够成熟的领域,虚拟现实已经以各种形式进入技术主流,如计算机游戏、网络虚拟世界、基于计算机动画的电影以及计算机特效。
Ar is still an immature field compared with virtual reality which has now entered the mainstream in the form of video games online virtual worlds and computer-animated films and special effects.
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