“娱乐产业总是起起伏伏”,宫本茂说,“许多任天堂的大型游戏都具有创造性的力量”。
Entertainment industries always have their ups and downs, says Shigeru Miyamoto, the creative force behind many of Nintendo’s biggest games.
他们的数量以及力量,他们的起起落落,他们的游戏和相反的游戏,超越所有的,它们自己营养的定律,那对我们还是未知的。
Their number and strength, their ebb and flood, their play and counter play and above all the laws of their nourishment remain quite unknown to us.
或者我们能利用电子游戏(没错,是电子游戏)的力量让人类做正确的事情呢?
Or harness the power of video games (yes, video games) to make ourselves do the right thing?
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