...r networks, multi-resolution, geometric simplification 1 [gap=163]关键词:约束,网络,不规则三角网,多分辨率,几何简化1 ...
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The System integrates many output-sensitive algorithms including geometric simplification, level-of-detail, occlusion culling; and many data management methods such as out-of-core techniques, cache-oblivious layout and compression methods to tackle various bottleneck and performance problems.
系统集成了包括几何简化技术、层次细节技术、遮挡剔除技术在内的多种输出敏感算法,以及out-of-core相关技术、缓存无关的数据布局技术(cache-oblivious datalayout)、数据压缩技术等数据管理和优化技术来克服大规模数据的实时绘制中可能出现的各种瓶颈和性能问题。
参考来源 - 面向交互编辑的大规模实时绘制系统·2,447,543篇论文数据,部分数据来源于NoteExpress
为了解决这些困难,本文提出了一种基于渐进简化的多分辨率几何简化与压缩方法。
To resolve these difficulty, this paper proposes a multiresolution simplification and compression method which based on progressing mesh simplification.
本文实现一种算法,不仅能进行几何简化,还能简化模型的表面属性,包括:颜色和纹理。
In this paper, we present the implementation of an algorithm, which can handle not only geometric simplification of models but also that of surface attributes, such as colors and textures.
那将是个不错的练习,但是你看到了,用几何确实帮助你简化了计算。
It's a nice exercise. But see, here, using geometry helps you to actually streamline the calculation.
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