其中最引人注目的是生活区的光滑表面,由粗琢不规则的垂直网格切割而成。
Its most striking feature is the way the smooth surface of the living area is cut by an irregular orthogonal grid of rustication.
光滑-通过向连接顶点的重心移动每个顶点来光滑一个网格物体。
Smooth - Smooths out a mesh by moving each vertex towards the barycenter of the linked vertices.
研究并提出了一种三角网格曲面模型孔洞光滑填充算法。
An algorithm is researched for smoothly filling holes on mesh surface.
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