一个用CSHARP基于。NET环境开发的俄罗斯方块程序,全总使用面向对象的方法实现。供大家参考和学习!
NET environment for the development of the Russian block process, and all the total object-oriented method.
26年前的一个周六,当阿列克谢·帕基特诺夫敲完俄罗斯方块游戏程序的最后几个代码时,他根本想不到这个不起眼的视频游戏将成为俄罗斯最引人入胜的出口产品。
When Alexey Pajitnov put the finishing touches on Tetris 26 years ago Saturday, he had no way of knowing his modest video game would become Russia's most entertaining export.
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