游戏行业六年从业经验,作品分别收录在全球顶级幻想艺术年鉴光谱20和光谱22中,2014年暴雪全球公开挑战赛作品入围。
Six years of experience in game industry. Works included in Spectrum 20 & 22. Work was shortlisted in BlizzardFest Challenge 2014.
往届入围作品聚焦于中国日益凸显的重要性,而另一个亚洲经济超级大国则往往被忽略。
Previous shortlists have focused on the growing importance of China, but the other Asian economic superpower has tended to miss out.
评委们对最终入围作品的质量给予了一致好评。
The judges were united in praise for the quality of the shortlist.
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