在第一对任务完成后,一组参与者被分配了一个要求不高的活动,目的是让他们走神。
After the first pair of tasks was completed, one group of participants was assigned an undemanding activity intended to cause their minds to wander.
进一步的实验显示参与项目的顺序——不管是20分钟的任务练习是在发生在20分钟的无关活动前还是后——都不影响学习效果。
Further experiments revealed that the order of presentation—whether the 20 minutes of target task training occurred before or after the 20 minutes of the related task—did not affect learning.
任务完成后,参与活动的成员可以关闭用来标记项目进度的任务项。
As the tasks are completed, activity members can check off the to-do items that help to mark the progress of the project.
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