创建逼真的三维人脸模型是计算机图形学领域一个极富有挑战性的课题。
Building realistic 3d face models is a challenging task in the field of computer graphics.
提出了一种有效的从三视角2.5维人脸图像到完整三维人脸模型的融合方法。
This paper proposed an effective method of merging three views 2.5D scans into a whole 3D face model.
给出了一种有效支持个性化变形的三维人脸模型结构和一种特征约束的实时连续多分辨率绘制方法。
Presentes a 3d human facial model structure for supporting the individual distortion and a real-time continuous multiresolution rendering method with feature-constraint.
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