该文在讨论了试衣效果CAD的基础上,提出了一个颜色插值算法。
This paper proposes a color interpolation algorithm after a discussion on the garment effect simulation CAD.
研究了从采集的离散点场强生成整个平面区域的场强的插值方法,及生成的场强数据可视化的颜色映射方法。
The method of planar region field density generation from collected scattered data and the color mapping methods of field density visualization were developed.
介绍了一种基于像素点的颜色绝对误差的图像插值算法。
This article introduces an algorithm of interpolation, which is based on the absolute error of pixel in color.
这些插值颜色的值构成了颜色渐变。
图像缩放即改变图像的分辨率,就是根据源图像的像素分布和各种特征,重构出新分辨率下目标图像的像素颜色值,也称为图像重采样和图像插值。
Image resizing changes image resolution via resampling the source image according to color information and other features, also known as image resampling or image interpolation.
本文研究的内容属于IBR的范畴,主要集中研究如下三个方面:图像变形是计算机动画中常用的算法之一,运用这种技术对图像的形状和颜色进行插值可产生动态效果。
The research of the thesis belongs to the field of IBR. The thesis addresses the problem of rendering techniques from three aspects. Image morphing is one of the common algorithms in computer cartoon.
本文研究的内容属于IBR的范畴,主要集中研究如下三个方面:图像变形是计算机动画中常用的算法之一,运用这种技术对图像的形状和颜色进行插值可产生动态效果。
The research of the thesis belongs to the field of IBR. The thesis addresses the problem of rendering techniques from three aspects. Image morphing is one of the common algorithms in computer cartoon.
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