引脚a有多个非网格形状和一个网格图形。
对有激波的流动,在网格图形上,可形成十分清楚的激波图象。
For the flow with shock, in the mesh graph, a quite clear shock picture is formed.
指出利用沉积有网格图形的钽薄膜电阻的匹配衰减网络作微波吸收体,可以获得比较好的宽带性能。
It is shown that the better broad band performance can be obtained using the matched attenuation network formed by depositing ta film resistor, as a microwave absorbent, with grid pattern.
例如,数字高程模型(Digital Elevation Model,DEM)数据点在网格图形中均匀排列。
For example, Digital Elevation Model (DEM) data points are equally arranged in a grid pattern.
接下来,您需要绘制这个图形的其他部分—轴线和网格线。
Next, you need to draw the other parts of the graph-the axes and grid lines.
例如,可以按照网格索引的思想,使用与几何图形重叠的一个网格单元的标识符。
For example, you could follow the idea of the grid index and use the identifier of a single grid cell that overlaps with the geometry.
在这一章中你将使用相同的概念,图形,但现在的直角坐标网格。
In this chapter you will use the same concepts of graphing but now on a Cartesian grid.
矢量图形网格模型是实体的一种基本表示形式,特别对于描述具有复杂曲线曲面的实体可以说是一种最有效的表达方法。
Vector graph mesh model is a basic representation type of a body, particularly it is the most effective presentation method to representation complex body with curve and surface .
设计模式包含用于选择单个数据挖掘模型和输入表的图形设计图面,同时还包含用于指定预测查询的网格。
Design mode includes a graphical design surface used for selecting a single data mining model and input table, and a grid used for specifying the prediction query.
在查看图形时,使用网格作为参照点也非常有用。
A grid can also be very useful as a point of reference when viewing graphs. Using the grid option, the following will inform gnuplot to insert a grid on the graph.
大部分蓝图编辑器的主要特征就是图形模式,中心处的图表标签位于蓝图的网格中。
The core feature of most Blueprint Editors is the Graph mode, with its central Graph TAB for laying out the network of your Blueprint.
你能把一个网格碰撞器添加到已存在的图形网格(甚至比用输入设置产生碰撞器复选框好用),或者你可以使用了另一种碰撞器类型。
You can add a mesh Collider to your already existing graphical meshes (even better use the Import Settings Generate Colliders check box), or you can use one of the other Collider types.
白色的天花板上有几何的网格图案——参考城市的图形艺术。
They also have white ceilings with a geometric grid pattern - a reference to the city's graphic arts.
介绍了六角网格用于显示图形的优点。
The advantages of hexagonal grids for graphics display are introduced.
另外,还在潮汐河流不规则三角形网格的生成和图形可视性方面作了初步尝试。
In addition, some attempts have been made in the generation of irregular triangular meshes in tidal rivers and computer graphics in this paper.
为此,重点介绍了该软件的基本原理与应用方法,包括图形绘制、网格生成、解答器等过程,以及它在滴灌设备研发中的应用。
This article mainly introduce the basic principles and application method of FEMLAB, including draw charts, create mesh work, solve overview and application for designing the drip irrigation emitter.
在三维多流体网格法(3dmmic)数值模拟结果的基础上,采用体视化方法对三维爆炸场进行图形仿真。
On the base of the numerical method of three-dimensional multi-material in cell (3dmmic), volume visualization is applied to the graphic simulation of explosive field.
在移动计算中,3维图形通常是由几何造型的网格来表示。
In Mobile graphics Computing, 3d graphics is generally illustrated by meshes of 3d geometric model.
其他图形目录还可选择数据标志的位置,分类轴方向和网格线模式。
Other galleries give choices for data label position, category axis direction, and gridline patterns.
研究了动画生成的关键帧技术,基于图形的矢量表示法,提出了一种通过网格化一个三维物体来生成中间画的算法。
A new method of generating in-between was put forward by meshing a three-dimension object based on the presentation of vector graphics.
计算机图形学中的一种显示单元。它是由许多大小相等的矩形象元组成的一个矩形网格,每个象元具有单种。
In computer graphics, a display element that consists of a rectangular grid of equal-sized rectangular cells, each having a single.
在计算机图形学中,常采用多边形网格描述物体模型。
In computer graphics, models are often described by polygonal meshes.
分析了使用网格法参数化绘制已知曲面方程三维曲面图形的方法。
The method of drawing 3d camber figure of the given camber equation with the parameterization of the grid way is introduced.
探讨了分区网格生成的交互方法,包括交互输入、图形显示、网格质量检查、网格求解过程的随机可视控制等问题。
An interactive method of block grid generation is studied, including the issues of interactive input, graphics view, grid quality check, visual random control of grid solving process, etc.
拖到绘图页后,可为三维图形添加空间网格。
基于区域递归分解算法是一种有效的四边形网格生成算法,能较好地运用于复杂的单连通和多连通图形区域,自动化程度高。
This paper presents an efficient algorithm for creating automatic quadrilateral mesh based on a recursive decomposition domain of quadrilateral elements.
网格简化是计算机图形学中一个传统的研究课题,它对网格的存储和传输处理以及实时绘制都有着重要的意义。
Mesh simplification is a classical research subject in computer graphics and is an very important significance for mesh storage, transmission process and real time render.
利用该平面坐标网二叉树,把平面中的网格点一一映射到一个整数集合上,从而可以把平面中的任意点近似地映射为一个整数,而且可以任意精确,对任意平面图形图象的处理、储存和传输起着极其重要的作用。
The net points of a plane can be mapped onto a set of integers in a one to one way based on the tree, so can any point of a plane be approximately mapped onto an integer with arbitrary accuracy.
利用该平面坐标网二叉树,把平面中的网格点一一映射到一个整数集合上,从而可以把平面中的任意点近似地映射为一个整数,而且可以任意精确,对任意平面图形图象的处理、储存和传输起着极其重要的作用。
The net points of a plane can be mapped onto a set of integers in a one to one way based on the tree, so can any point of a plane be approximately mapped onto an integer with arbitrary accuracy.
应用推荐