对四边形网格自动生成方法进行了研究。
The automatic generation algorithm of quadrilateral elements for finite element analysis is studied in this paper.
介绍了海量空间数据点四边形网格划分算法。
A quadrilateral mesh generation algorithm based on cloud data was introduced.
四边形网格的生成算法,可以看看,我认为不错!
Quadrilateral mesh generation algorithm, you can look good in my opinion!
四边形网格划分是组合曲面建模技术的首要条件。
Quadrilateral partition on triangular meshes data is the primary process of composite surface modeling.
提出了一种基于四边形网格的可调细分曲面造型方法。
This paper presented an adjustable subdivision surface scheme based on quadrilateral meshes.
详细研究了有限元模拟中的四边形网格自动生成算法。
The automatic generation algorithm of quadrilateral elements for finite element analysis is studied in detail.
提出了一种具有线约束的曲面四边形网格自动生成算法。
A quadrilateral mesh generation algorithm is presented for curved surface with line constraints.
四边形网格生成算法思想来源于afgt法,即单元与节点同时生成。
This algorithm is based on AFGT (advanced front generation technique) method which can generate elements and nodes simultaneously.
除了全自动的改进四叉树法和交互的映射法,只有少数方法生成四边形网格。
Except automatic generation quadtree method and interaction mapping method, few methods could generate quadrangle mesh.
首先将方程曲面离散成四边形网格,然后采用消隐算法消除曲面的自隐藏线。
Firstly, the surface was dispersed into quadrangular meshes, then, the self-hidden lines were removed from the surface by the algorithm of removing hidden lines.
该方法源于波前法的基本思想,从计算域边界向内域逐渐生成非结构化的四边形网格。
The method is base upon the advancing front technique which constructs unstructured mesh of the domain of interest from its boundary.
对几种三角网格和四边形网格划分方法进行了较为详细的描述;并分析了方法的优缺点。
Some typical algorithms in triangular meshes and quadrilateral meshes are described in detail, and the advantage and disadvantage of the algorithms were analyzed.
经过曲面切片、型值点提取、点列排序、一维插值、数据融合,得到闭曲面四边形网格图。
The quadrilateral grid graph of closed surfaces was obtained through surface slicing, offset point picking up, ordering of point array, 1d interpolation, and data merging.
利用映射法生成全四边形网格时存在两个问题:一是网格疏密过渡难,二是自动化程度不高。
There are two problems when using mapping method to generate all quadrilateral meshes: one is difficulty of mesh transition; the other is low degree of automation.
针对有限元前置处理中二维复杂域四边形网格自动剖分问题,对四叉树网格剖分算法进行了研究。
The arithmetic of quadtree mesh generation was studied in order to solve the problem of the finite element automatic quadrilateral mesh generation for a two dimensional complex region.
采用二维轴对称坐标系和按规定速度运动的任意四边形网格单元,燃烧室可具有较复杂的几何形状。
Two-dimensional axisymmetrical coordinates and mesh cells with the shape of an arbitrary quadrilateral are employed, which can move with a pre-scribed velocity.
提出了一种适用于具有复杂海底边界的自由表面流动模拟算法?基于非结构化四边形网格的VOF法。
A novel VOF method based on unstructured quadrilateral mesh for free surface flows with complex seabed boundaries is presented.
本文利用声波方程,对阶梯状地表数据进行样条插值处理,得到了与起伏地表比较吻合的四边形网格剖分。
Using acoustic equation, the paper conducts spline interpolation for step surface data and results in quadrilateral grid partition coincident with relief surface.
三角形网格转化为四边形网格的方法是将两个相邻的三角形网格的公共边删除,使之转化为一个四边形单元。
The method of triangle mesh translated to quadrangle mesh is that delete common side of two adjacent triangle mesh.
针对海量流形三角网格数据,提出了基于网格简化技术与调和映射算法的四边形网格生成新方法——映射法。
A novel method of quadrilateral partition on cloudy manifold triangular meshes is presented, which is based on algorithms of mesh simplification and harmonic mapping.
对X射线辐照圆柱壳体的平面应变热-力学效应进行数值模拟,需解决不规则四边形网格中的能量沉积计算问题。
To simulate the plane strain thermo-mechanical effect of cylindrical shell radiated by X-ray, the problem about energy deposition calculation in irregular quadrilateral grids must be solved.
基于区域递归分解算法是一种有效的四边形网格生成算法,能较好地运用于复杂的单连通和多连通图形区域,自动化程度高。
This paper presents an efficient algorithm for creating automatic quadrilateral mesh based on a recursive decomposition domain of quadrilateral elements.
在曲面上做一些网格,你会看到一个网上的每一小块儿,都是小的平行四边形,我们要弄清楚它的面积和法向量是什么。
You will get some sort of mesh grid on your surface and you will look at a little parallelogram that is an elementary piece of that mesh and figure out what is its area and normal vector.
讨论了网格密度、计算精度以及CPU时间的关系以及八节点四边形单元在复杂求解域的适应性。
The relationship of the gridding density, CPU time and account precision and applicability of eight node's quadrangle element in complicated zone was discussed.
该法在行波法生成平面三角形网格的基础上,将一个三角形单元分解为三个四边形单元。
Based on the advancing front technique developed for triangular mesh generation, quadrilateral mesh can be generated by dividing each triangular element into three quadrilateral elements.
本文给出了一种快速三角元网格逐次细分法,并提出了四边形单元网格的逐次细分法。
This paper presents a scheme for gradual subdivision of a triangular mesh and a quadrilateral one is also put forward.
通过定义三角网格模型中的两个以公共边相连的三角形构成一个空间四边形,提出了一种新的基于这种空间四边形折叠的网格简化算法。
This paper presents a method to define the quadrangle in the triangle mesh and puts forward a new mesh simplification algorithm based on quadrangle collapse.
通过定义三角网格模型中的两个以公共边相连的三角形构成一个空间四边形,提出了一种新的基于这种空间四边形折叠的网格简化算法。
This paper presents a method to define the quadrangle in the triangle mesh and puts forward a new mesh simplification algorithm based on quadrangle collapse.
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