另一种现实主义手法是在布景中使用三维物体,如岩石和灌木,而不是二维绘制风景。
Another realistic touch was using three-dimensional objects on the set, like rocks and bushes as opposed to two-dimensional painted scenery.
三维物体的任何一个末端的表面。
The surface at either extremity of a three-dimensional object.
提出了一种三维物体的识别方法。
对于一个三维物体来说“平的”意味着什么?
剪刀可以转动并且可以使任何三维物体旋转;
The Scissors can turn and rotate any item in three dimensions.
立方体是三维物体。
三维物体识别是计算机视觉研究的一项重要课题。
The three-dimensional object recognition is an important topic in computer vision research.
利用八元树表示三维物体是一种十分有效的方法。
It is an efficient way to represent three-dimensional (3d) objects by octree.
得到三维物体表面的曲面表示是反向工程的主要目的。
The one of main goals of Reverse Engineering is to get the representation of smooth surface of object.
散乱点云数据的测量是三维物体曲面重建的前提和基础。
The measurement of scattered point cloud data is the foundation of surface reconstruction of a 3d object.
散乱点云数据的测量是三维物体曲面重建的前提和基础。
Measurement of 3d object to obtain its scattered points cloud data is the foundation of surface reconstruction.
本文提出一种基于莫尔条纹的三维物体旋转不变识别方法。
In this paper a method of the three-dimensional object recognition with rotation-invariant based on moire fringe is proposed.
三维物体表面轮廓测量是获取物体形态特征的一种重要手段。
D profile measurement is a powerful tool for obtaining the form and structure of an object.
最后,利用稀疏光流进行三维物体运动参数和结构参数的估计。
Finally, we estimate 3-d motion and structure parameters of the body by sparse optical flow.
该方法适合模拟规则三维物体的运动,实践证明具有较强的真实感。
This method is applicable to simulation of simple three-dimension object's movement, and has preferable results.
在石油地质图象分析和模式识别中,三维物体重建是很重要的研究。
In analysis and pattern recognition of petrographical images, 3d object reconstruction is an important research.
第二部分介绍了本系统中各种三维物体模型具体的创建和使用方法。
The second part introduces the methods of creation and using manner of 3D model.
实验结果表明,该方法简便、实用,可显著提高三维物体重构像的质量。
The experimental result shows that this simple method is very effective for improving the quality of the reconstructed image.
程序实现了对三维物体的自由旋转功能,希望对初学者起一定参考作用。
Program of three-dimensional objects free rotation , and I hope to beginners certain references.
线画图是人们之间以及人与计算机之间交换三维物体信息的主要来源之一。
Line drawing is one of the resources of changing information on 3-D object between man and computer.
Kinect通过三维物体扫描和控制使玩家可以通过用户的真实移动来控制角色的位移。
Kinect enables video game players to move characters through the use of real-life movements made possible by 3-d object scanning and manipulation.
通过使用一个符合建筑物几何特征的长方形,Google街景还可以发现更多三维物体。
By using a rectangle that conforms to a building's geometry, Street View suddenly also feels a lot more three-dimensional than ever before.
超二次模型形状匹配计算是应用超二次模型进行三维物体识别的一个关键问题。
The matching computation for 3D shape of superquadric models is one key problem in 3D object recognition with superquadrics.
要检查你是否真的获得了一个好的结果的唯一方法就是在场景中放入一些三维物体。
The only way really to check whether you have a good solution is to put some geometry in the scene.
三维物体的识别是有重要应用意义的课题,神经网络模型是解决该复杂问题的一个途径。
Recognition of three dimensional object is always an interesting subject. Neural network model with its associative capability is an important approach to solving such complex problem.
这样做的用意是将你的图像序列上的地平面定向出场景的地平面,并且放置三维物体在上面。
By that I mean orienting your scene so that the ground plane of the image sequence lines up with the ground plane you place your geometry on.
本论文探讨了一种非接触式快速获取三维物体外形的检测方法——面结构光投影三角测量法。
It presents a method named surface Structured Light Projection Triangle Measurement, by which we can capture the surface topography of a three-dimensional object without any contact.
应用投影栅线法在现场检测三维物体的形状时,参数标定是影响测量精度最重要的一个因素。
In projected grating method used for measuring 3d surface topography, parameter calibration is the most important factor which affects the measurement precision.
传统的观念认为雕塑是静态的、可视的、可触的三维物体,以主体的造型形象和空间形式反映现实。
That the concept of traditional sculpture is static, visualization, and can be in contravention of the three-dimensional objects to the main image of the modeling and spatial forms reflect reality.
传统的观念认为雕塑是静态的、可视的、可触的三维物体,以主体的造型形象和空间形式反映现实。
That the concept of traditional sculpture is static, visualization, and can be in contravention of the three-dimensional objects to the main image of the modeling and spatial forms reflect reality.
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