• 首次提出基于多分辨率渐进层提取地形模型纹理数据建立渐进传输方法

    The method of constructing and progressively transmitting 3D terrain texture data based on multi-resolution progressive layers is put forward for the first time.

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  • 其次重点研究了城市模型构建,包括三维地形模型的建立,卫星影像三维地形模型融合

    Secondly, put more emphasis on the reconstruction of 3D city model, which involves the 3D terrain and the fuse of Ikonos and terrain.

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  • 建立合理三维地形模型对于实现实时绘制虚拟地形场景逼真模拟地形环境实现虚拟地形环境中的分析功能及其它相关控制有着重要的意义

    It is significant to construct a suitable terrain model for real-time rendering terrain scene, simulating terrain environment in reality and achieving analysis functionality in VTE.

    youdao

  • 本文着重研究分形地形模型构建及其可视化系统实现

    This thesis focuses on the establishment of 3d fractal terrain model and the achievement of the visualization system.

    youdao

  • 本文着重研究分形地形模型构建及其可视化系统实现

    This thesis focuses on the establishment of 3d fractal terrain model and the achievement of the visualization system.

    youdao

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