Huang Y Z, Feng Z W, Zhang F Z. Application of nitrapyrin in agriculture and environmental protection[J]. Soil & Environment, 2001,10(4):323-326.
黄益宗,冯宗炜,张福珠。硝化抑制剂硝基吡啶在农业和环境保护中的应用[J]。土壤与环境,2001,10(4):323-326。
The possible permutations of x, y and z are xyz, xzy, yxz, yzx, zxy and zyx.
x、y和z的可能的组合方式为xyz、xzy、yxz、yzx、zxy和zyx。
That maybe now is not the best time because of X, y, Z reasons?
还是因为这样那样的原因,你觉得现在不是最好的时机?
Generation Y and Z consider E-mail passe - some universities have stopped distributing E-mail accounts.
Y世代和Z时代的人认为电子邮件已经过时了,一些大学已停止发放电子邮件帐户。
The example application is really not concerned with the accuracy of the sensors, but rather the current X, Y, and Z values of the sensors.
示例应用程序不关心传感器的准确度,但关注传感器当前的X、Y和Z值。
In the above command, X, Y, and Z are used as placeholders.
在上面的命令中,X、Y和Z作为占位符。
Namely, we will be saying the /a normal vector is x, y, z over a, plus or minus depending on whether we want it pointing in or out.
我们容易知道,法向量为,正负号取决于它是指向外面还是里面。
I use x, Y, and Z axes to illustrate pictures in the three-dimensional space.
我使用X、Y和z轴在三维空间中展示图片。
You bought programs X, Y and Z.
你买了些软件,有x,有Y,还有Z。
He would put out a tweet saying, 'So I have albums by x, y, and z, but am I missing anything?'
他将发一条微博,‘因此,通过x,y,和z,我拥有专辑,但是,我是不是正在错过一些东西呢?’
And that integration constant typically depends on the remaining variables that might be y or equal in space y and z.
并且这个积分常数,取决于剩下的变量,它可能是y的函数,或者在空间中是y和z的函数。
The constructor of VertexArray takes the number of vertices (eight), the number of components per vertex (x, y, z), and the size of each component (one byte).
VertexArray构造函数中保存了顶点数量(8个)、各顶点的组件数(x,y,z)以及各组件的大小(1字节)。
We also have this relation, whatever the constraint was relating x, y and z together.
但是我们有这个关系式,无论x,y,z的约束关系是什么。
Well, first of all, the origin is not one of them, (x, y, z) being (0, 0, 0) would not solve that equation.
好,首先,原点不是其中的点,(x,y,z)为(0,0,0)不是该方程的解。
For velocity in the x, y, or z direction.
对于x,y,或z三个方向的速度。
The RTLS provider might provide location data on a coordination system in the form of x, y, z, id, or for two-dimensional data in the form of x, y, id.
RTLS提供者可以通过一个形式为x,y,z,id的坐标系统来提供位置数据,或者对二维数据采用形式为x, y, id的坐标系统。
Let's take a linear function of x, y, and z.
我们来看关于x,y, z的一个线性方程。
But now it looks like some function of x,y, z equals zero.
但是现在它看起来像x,,y,,z,的函数等于,0。
z The problem is sometimes you cannot actually solve for x, y, z in here because this condition is too complicated and then we need a new method. That is what we are going to do.
但是问题是,有时候我们并不能解出x,y,因为这个关系方程g太复杂了,这时必须要有一个新的方法,现在就是要研究这个方法。
So, it's actually a function of maybe x, y, z.
因此它实际上可能是x,y,z的函数。
The built-in alloy wires localize a stylus on the x, y, and z axis points.
内置的合金线路将在x,y,z轴上定位输入笔的位置。
But, of course, this would depend on x, y, z.
不过当然,这个是带有x,y, z的。
For example, if this was the unit sphere then I would just put x, y, z.
例如,对于一个单位球面,仅用x,y,z计算就可以。
z It means that for given values of y and z z we will get a term that does not depend on x. It still depends on y and z.
它意味着,对于任意给定的y和,我们会得到一个不依赖于x的项,它仍然依赖于y和。
It is transitive: for any non-null reference values x, y, and z, if x.equals (y) returns true and y.equals (z) returns true, then x.equals (z) should return true.
具有传递性:对于任何非空的参考值x、y和z,如果x.e quals (y)返回真值并且y.e quals (z)也返回真值,那么x.e quals (z)也应该返回真值。
These are the rates of change of x, y, z when we change u.
这些是u变化时,x,y,z的变化率。
So, let's say that you have a point in space at coordinates x, y, z.
有一个点位于由x,y,z轴确定的空间。
Transform.postScale(float sx, float sy, float sz): Scales the 3D object in the x, y, and z direction.
postScale(floatsx, floatsy, floatsz):在x、y、z方向伸缩3D对象。
x, y and z, in terms of t, are given here.
这是x、y、z与t的关系。
x, y and z, in terms of t, are given here.
这是x、y、z与t的关系。
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