• 速度慢的优秀前锋可以采用贴身紧逼。

    Good Strikers with poor pace you can mark tightly.

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  • 造成下载速度慢的一个主要原因是不正确的系统设置。

    One of the main causes of slow download speeds is an incorrect system configuration.

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  • MD接收机的应用受到了LMP算法收敛速度慢的限制。

    The limitation of adaptive MD receiver with LMP algorithm is that the algorithm convergences slowly.

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  • 本文针对BP神经网络收敛速度慢的缺点,提出了改进方案。

    This paper puts forward an improvement plan to counter the slowness of convergence rate of BP artificial neural network.

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  • 针对CSS处理速度慢的浏览器,框架中加入了基于图像的主题。

    Image based themes are being added to the framework for browsers where CSS is slow.

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  • 在数据库管理中,利用多层库的方法解决了统计速度慢的问题。

    About data base management, a method of multistage data base is used to solve the low statistical speed.

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  • 速度慢的中场球员可以采用经常逼抢,让他们没有足够的时间来处理球。

    Class midfielders with poor pace close down often so they won't have much time on the ball.

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  • 分形图像编码速度慢的最主要原因是搜索最佳匹配的定义域块耗时太多。

    However, the long coding time of this method becomes the main problem for the fractal image compression to be efficient and utilizable.

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  • 并对以前神经网络中的两个难点:局部极小和收敛速度慢的问题进行分析。

    Our previous work has shown that the network was effective in improving two difficulties, a convergence to local minimal and a slow learning speed.

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  • 人喜欢速度慢的软件因为人们不喜欢等待,等待意味着你要浪费时间而无所事事。

    Nobody likes slow software because they have to wait. Waiting means you’re spending your time doing nothing because of something else that’s out of your control.

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  • 该算法克服了DFS算法收敛性差和模拟退火(SA)算法收敛速度慢的缺点。

    Compared with traditional DFS algorithm and simulated annealing (SA) algorithm, the proposed algorithm possesses better convergency and high convergence rate.

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  • 在抗病育种中,发病时间晚和发病速度慢的品种(系)是较为理想的抗病亲本。

    The variety of cotton with the later diseased time and the lower disease developing speed was the ideal parent material of disease-resisted breeding.

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  • 针对传统常数模算法收敛速度慢的缺点,提出了一种基于动量算法的常数模算法。

    In order to overcome the slow convergence rate of traditional CMA (Constant modulus algorithm), a Momentum algorithm based Constant modulus algorithm (MCMA) is proposed.

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  • 除了SOAP绑定代理速度慢的问题,SOA设计还常常忽略或者忽视另外两个问题。

    In addition to the slow SOAP binding proxy problem, SOA designs often ignore or overlook two additional issues.

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  • 还可以排序以及采用更有意义的方法察看数据,使代码中速度慢的部分得到更密切的检查。

    This provides the opportunity to sort and view the data in more meaningful ways, allowing the slower areas of the code to be scrutinized more closely.

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  • 我们都知道,过度摄入酒精会杀死脑细胞,但是,被首先进攻的正是那些速度慢的脑细胞。

    Excessive intake of alcohol, as we know, kills brain cells. But naturally, it attacks the slowest and weakest brain cells first.

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  • 移动计算设备如pda、手机等具有资源少、网络速度慢的特点,因而其接收电子邮件的速度较慢。

    Mobile computing devices such as PDA, mobile phone are of limited resource and slow Internet access capability, so the speed of receiving email is relatively slow.

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  • 针对视觉系统处理速度慢的问题,利用光电信息技术设计出基于光学小波变换的机器人视觉传感器。

    A robot vision system based on optical wavelet transform is designed by means of photoelectric information techniques in accordance with slow processing speed of vision system.

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  • 针对BP算法收敛速度慢的特点,在隐含层上加入了关联节点,改善了网络的学习速率和适应能力。

    Aiming at the slow convergence rate of BP neural network, append a correlative node on hidden layer, improve the adaptive ability and rate of studying of neural network.

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  • 针对集中式功率控制方式循环收敛速度慢的缺点,本文提出了基于最小二乘的功率及接入控制算法。

    In order to improve the high computation complexity and delay of centralized scheme, we proposed least square based joint admission control and power allocation algorithm.

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  • 针对大规模地形数据庞大、地形绘制速度慢的问题,提出一种基于分块和包围球误差函数的地形绘制方法。

    To a large number of terrain data and the slow speed of terrain rendering, presenting a terrain method based on data block and ball error metric.

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  • 针对任务调度的Q学习算法更新速度慢的问题,提出一种基于多步信息更新值函数的多步q学习调度算法。

    To solve the problem of slow update speed in Q learning, a multi-step Q learning scheduling algorithm is proposed, in which the value function is updated based on the information in multiple steps.

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  • 针对大规模地形数据庞大、绘制速度慢的问题,提出一种基于数据分块和包围球误差函数的地形绘制方法。

    Aiming at the problem of large number of terrain data and low speed of terrain rendering, this paper presents a terrain rendering method based on data block and enclosing ball error metric.

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  • 针对SVM方法在大样本情况下学习和分类速度慢的问题,提出了大样本情况下的一种新的SVM迭代训练算法。

    A new SVM iterative algorithm is proposed, aiming at the problem that the speeds of learning and classifying are slow in large training set.

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  • 用有限元法做弹性波正演模型计算已进入实用阶段,但有限元法所要求的大存储量和计算速度慢的缺点依然存在。

    Finite element method las been practically applied to the forward modeling of elastic wave. But its shortcomings, such as large storage needed and slow calculation, remain.

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  • 用有限元法做弹性波正演模型计算已进入实用阶段,但有限元法所要求的大存储量和计算速度慢的缺点依然存在。

    Finite element method las been practically applied to the forward modeling of elastic wave. But its shortcomings, such as large storage needed and slow calculation, remain.

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