共享内存提供了最快的进程间通信方法,因为它以内存传输的速度来处理读写消息。
Shared memory provides the fastest method of interprocess communication, because it processes read and write messages at the speed of memory transfers.
共享内存用于实现进程间通信媒介。
The Shared memory is used to implement an interprocess communication media.
使用流管道的进程间通信。
这里讨论的主题是进程间通信,重点在进程上。
You're talking about interprocess communication here, with emphasis on process.
使用消息队列实现进程间通信。
进程间通信最简单的机制就是通过通道读写数据。
The simplest mechanism for interprocess communication is reading and writing data across channels.
统一的进程间通信,即便是跨越不同种类的进程。
Unified interprocess communications, even across heterogeneous processes.
UNIX为实现这样的进程间通信提供了多种技术。
UNIX provides a number of technologies for such interprocess communication.
现在,研究另一种流行的进程间通信机制:消息队列。
Now, let's explore another popular mechanism for interprocess communication: the message queue.
进程间通信是所有分布式系统的核心功能。
Interprocess Communication is the core feature of Distributed System.
因此,通过采用一个同步模型,就可以实现进程间通信。
Thus, by sticking to a synchronous model, interprocess communication can be achieved.
作为马雷什说,看看你需要使用进程间通信。
As Maresh says, you need to look at using inter process communication.
表1总结在典型的UNIX系统上可用的进程间通信形式。
Table 1 below summarizes the forms of interprocess communication available on a typical UNIX system.
在这两个线程之间需要使用一种进程间通信(IPC)机制。
You will need to use an interprocess communication (IPC) mechanism between these two threads.
分布式应用程序需要一个定义两个并发进程间通信机制的协议。
Distributed applications require a protocol which defines the communication mechanism between two concurrent processes.
相关的定理是基本的系统服务没有内部进程间通信。
T can be interprocess communication if the server and the client are on the same computer.
相关的定理是基本的系统服务没有内部进程间通信。
A related principle is "no interprocess communication" for basic system services.
然后阐述如何使用第二种设计模式来实现进程间通信(IPC)。
We illustrate how to achieve interprocess communication (IPC) can also be achieved, using the second design pattern.
共享内存是速度最快的进程间通信技术,而且非常灵活。
Shared memory is the fastest of the interprocess communications options available and is quite flexible.
现在让我们来看一下如何使用共享内存和事件的缓存进行进程间通信。
Now let's look at using Shared memory and caching of events for interprocess communications.
多数任务使用计算机网络,包括进程间通信(例如mpi)和集群管理。
The compute network is used for most tasks, including inter-process communications (such as MPI) and cluster management.
此事件参数必须使用线程之间的进程间通信,因此它必须是可序列。
This event argument must be used between threads in an inter communication process, and so it must be serializable .
进程间通信:进一步了解共享内存和其他进程间通信形式是如何实现的。
Interprocess communications: Learn more about how Shared memory and other forms of interprocess communication are implemented.
一些技术提供同一主机上的进程间通信,其他技术可以实现主机到主机的信息交换。
Some techniques provide for communication on the same host, while others facilitate host-to-host exchanges.
对于大多数程序员而言,进程间通信(IPC)就等于使用SocketAPI。
For most programmers, interprocess communication (IPC) is synonymous with using the Socket API.
这是因为NOT FENCED例程可以在数据库引擎内利用进程间通信(IPC)。
This is because NOT FENCED routines can take advantage of inter-process communications (IPCs) within the database engine.
这是因为POSIX允许这种可能性,即原始的进程间通信实现的可能性。
This is because POSIX allows this possibility to native interprocess communication implementations.
诸如ejb或CORBA这样的远程技术错误之处在于,试图将OO原则应用到进程间通信上。
Remoting technologies such as EJB or CORBA mistakenly attempted to apply O-O principles to interprocess communications.
现在不考虑主机间应用程序通信,看看如何通过共享内存在同一主机上进行进程间通信。
Ignoring inter host applications, let's look at Shared memory for interprocess communication on the same host.
这样就能够避免网络延迟、进程间通信的开销以及操作系统中的上下文切换,从而进一步提高速度。
This avoids network latency and the overhead of inter-process communication, as well as context switching in the operating system, further contributing to extreme speed.
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