赛博空间的虚拟现实只是对这一程序的推广:它提供的是被剥夺了实体的现实。
Cyberspace's virtual reality simply generalises this procedure: it provides reality deprived of substance.
本课程将带你通过你的虚幻4引擎,自己的虚拟现实体验的基础覆盖安装,跟踪耳机、控制作用和更多。
This course will take you through the basics of making your own VR experience in Unreal Engine 4, covering setup, tracked headsets, controlling interactions and more.
一方面,它可以增加沉浸感,并在虚拟现实中的体验中给予用户脚踏实地的感觉,这与用虚无缥缈的实体来表现玩家形成了鲜明的对比。
On the one hand, it can increase immersion and help ground the user in the VR experience, when contrasted to representing the player as a disembodied entity.
这门课程,在虚幻引擎4的虚拟现实体验,将步行您通过什么虚拟现实是和如何您可以开始利用它的基础。
This course, making a VR Experience in Unreal Engine 4, will walk you through the basics of what VR is and how you can start making good use of it.
矿山三维gis利用3d数据结构来描述矿山三维实体,利用可视化、虚拟现实等技术实现矿山数据的三维显示。
Mine 3d GIS adopts 3d data structures to describe the mine 3d entity, and it realizes the 3d displaying by the methods of visualization and VR technology.
论文阐述了对虚拟现实实验环境中网络通信的研究,采用了标准的DIS协议,定义了实体数据的PDU结构,并在通信层应用组播方法,对提高网络传输的性能作了分析。
This paper introduces the research of network communication on the lab environment of virtual reality. The standard DIS protocol is adopted. The structure of PDU transmitted object data is defined.
借助于虚拟现实硬件,在WTK软件平台上调用管路的三维实体模型,实现了管路系统的三维虚拟设计和真实感、沉浸感显示;
The solid model of pipes is utilized on the platform of WTK to achieve the three dimensional virtual design and the immersing display of piping system with the help of virtual reality's hardware;
谷歌VR音频系统提供了一个复杂却又简单易用的房间模拟组件增强虚拟现实体验。
The Google VR Audio system offers a sophisticated yet easy-to-use room simulation component to enhance the VR experience.
下载异形入侵VR,享受真正的虚拟现实体验。
她目前在开发一款名为“追踪白兔子”的游戏,以迎合人们希望深化虚拟现实体验的情绪。
She is working on a game called Follow the White Rabbitthat targets emotions to deepen the VR experience.
提出了一种基于6自由度坐标模型的虚拟智能实体,利用有限状态机来实现状态变迁,以此来增加整个虚拟现实系统的人-机交互智能特性。
A kind of model was put forward based on the coordinate model of 6 degrees of freedom in the virtual realistic, called as a virtual intelligence entity.
本文提出了一种基于6自由度坐标模型的虚拟智能实体,利用有限状态机来实现智能判断,以此来增加整个虚拟现实系统的人-机交互智能特性。
A kind of model was put forward based on the coordinate model of 6 degrees of freedom in the virtual realistic, called as a virtual intelligence entity.
特别是在文景转换以及虚拟现实领域,实体的自动且优化的摆放是构建三维场景所必须首要解决的问题。
Especially in the field of Text-to-Scene and Virtual Reality, automatic and optimized layout of objects is the prime problem in creating 3d scenes.
在论文中,作者讨论了虚拟现实技术中的三维实体的场景储存结构理论、结构构成原理与设计方法以及典型应用系统等内容。
In this paper, the author discussed the 3d object scene graph structure theory, system design and implementation techniques and application case.
在论文中,作者讨论了虚拟现实技术中的三维实体的场景储存结构理论、结构构成原理与设计方法以及典型应用系统等内容。
In this paper, the author discussed the 3d object scene graph structure theory, system design and implementation techniques and application case.
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